The Art of Computer Programming, Volume 3

The Art of Computer Programming, Volume 3

The first revision of this third volume is the most comprehensive survey of classical computer techniques for sorting and searching. It extends the treatment of data structures in Volume 1 to consider both large and small databases and internal and external memories. The book contains a selection of carefully checked computer methods, with a quantitative analysis of their efficiency. Outstanding features of the second edition include a revised section on optimum sorting and new discussions of the theory of permutations and of universal hashing.
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Authors: Donald E. Knuth Pages: 780

Professional PHP Programming

Professional PHP Programming

This book covers middle-tier programming with PHP.

PHP is a server-side, HTML-embedded scripting language. It is an open source technology, rapidly gaining popularity as a scripting language for people running dynamic websites. One of its major attractions over Perl, JavaScript and other scripting languages is that PHP has a built-in database integration layer and seamless IP connectivity, with LDAP and TCP as well as the IMAP mail interface.

Features:

Real world, practical experience and techniques

From installation and configuration of the PHP engine to advanced dynamic applica more...

Authors: Jesus Castagnetto,Harish Rawat,Sascha Schumann,Chr Pages: 858

Skinning Windows XP

Skinning Windows XP

When you pick out something to wear in the morning, you choose the clothes that best fit your mood and personality that day. Same with the music we listen to and even the cars we drive. We instinctively surround ourselves with the things that are reflective of our personalities, so why not our computers? Skinning Windows XP will show you how to take the Microsoft Windows Graphical User Interface to a whole new visual and functional level. Through step-by-step instructions, you will learn how to customize your Windows XP theme, icons and backgrounds using skinning software. Not sure what skinn more...

Authors: Habraken, Joe Pages: 322

The Art of Assembly Language

The Art of Assembly Language

Presenting assembly language from the high-level programmer's point of view, this guide explains how to edit, compile, and run an HLA program, convert high level control structures, translate arithmetic expressions, and more.
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Authors: Randall Hyde Pages: 903

Practical FPGA Programming in C

Practical FPGA Programming in C

C-based techniques for building high-performance, FPGA-accelerated software applications

Circuits, Devices, and Systems

C-based Techniques for Optimizing FPGA Performance, Design Flexibility, and Time to Market

Forward written by Clive "Max" Maxfield.

High-performance FPGA-accelerated software applications are a growing demand in fields ranging from communications and image processing to biomedical and scientific computing. This book introduces powerful, C-based parallel-programming techniques for creating these applications, verifying them, and moving them into FPGA hardware.

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Authors: David Pellerin, Scott Thibault Pages: 464

Agent Intelligence Through Data Mining

Agent Intelligence Through Data Mining

Agent Intelligence Through Data Mining
Knowledge, hidden in voluminous data repositories routinely created and maintained by today's applications, can be extracted by data mining. The next step is to transform this discovered knowledge into the inference mechanisms or simply the behavior of agents and multi-agent systems. AGENT INTELLIGENCE THROUGH DATA MINING addresses this issue, as well as the arguable challenge of generating intelligence from data while transferring it to a separate, possibly autonomous, software entity. This book contains a methodology, tools and techniques, and several more...

Authors: Symeonidis, Andreas L. Mitkas, Pericles A. Pages: 200

About Face 2.0: The Essentials of Interaction Design

About Face 2.0: The Essentials of Interaction Design

The following description is for the second edition of About Face. The 3rd Edtion, About Face 3 (ISBN 0470084111), is now available.

First published seven years ago-just before the World Wide Web exploded into dominance in the software world-About Face rapidly became a bestseller. While the ideas and principles in the original book remain as relevant as ever, the examples in About Face 2.0 are updated to reflect the evolution of the Web.

Interaction Design professionals are constantly seeking to ensure that software and software-enabled products are developed with the end-user's goals more...

Authors: Alan Cooper Robert M. Reimann Pages: 504

Sams Teach Yourself Macromedia Flash 8 in 24 Hours

Sams Teach Yourself Macromedia Flash 8 in 24 Hours

Explore the depth and flexibility of Macromedia Flash 8 with Sams Teach Yourself Macromedia Flash 8 in 24 Hours. Fundamental topics are presented one-by-one in a series of 24 one-hour lessons that will help you master the basics of Flash. Author Phillip Kerman, an internationally-known Macromedia trainer and multimedia expert, offers you a clearly-written, well-organized introduction to Macromedia Flash 8 without becoming too overwhelming. You will cover such subjects as:

Drawing and Painting Original Art

Using Motion Tween to Animate

Animatng Using Movie Clips

Using Actions to Cr more...

Authors: Phillip Kerman Pages: 624

The Tao of Network Security Monitoring:Beyond Intrusion Detection

The Tao of Network Security Monitoring:Beyond Intrusion Detection

The book you are about to read will arm you with the knowledge you need to defend your network from attackers—both the obvious and the not so obvious....If you are new to network security, don't put this book back on the shelf! This is a great book for beginners and I wish I had access to it many years ago. If you've learned the basics of TCP/IP protocols and run an open source or commercial IDS, you may be asking 'What's next?' If so, this book is for you."

—Ron Gula, founder and CTO, Tenable Network Security, from the Foreword

"Richard Bejtlich has a good perspective on Internet secur more...

Authors: Richard Bejtlich Pages: 798

A Laboratory Course in C++ Data Structures, Second Edition

A Laboratory Course in C++ Data Structures, Second Edition

With a dynamic learn-by-doing focus, this laboratory manual encourages students to explore data structures by implementing them, a process through which students discover how data structures work and how they can be applied.
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Authors: James Roberge Pages: 431

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